Twin Cities By Night – You Will Be Missed

Image is a photo of a Vampire: The Masquerade character sheet. In the name it says "Olivia Clarke" and there are several dots filled in under Skills. There are several handwritten and crossed out numbers off to the right.
Photo taken by me.

By the time this post is published, I will have finished playing with my Vampire: The Masquerade coterie at Wyldwolf Games. I have been in this group since it started back in September 2024. This has been the longest chronicle (Vampire: The Masquerade terminology for campaign) I have ever played in. I was always playing in one-shots, but nothing longer than that. I don’t feel sad about leaving this group; instead, I feel happy that I was a part of this group from the beginning.

When I signed up for the game, there were two other players in the group. Vampire: The Masquerade doesn’t need to have as many players as a Dungeons & Dragons game. A coterie can have three players and still be an effective group. A week later, a friend of mine decided to sign up, and they had never played the game before. Over the course of time, our group had seven players, including me. We had a good mix of players, new to the game, and players who had played Vampire before. What made this game fun for me was seeing the other players learn to love this game as much as I had.

When I signed up for this game, I knew my role would be temporary. I signed up because I had the extra time to devote and the money to do so. It’s why there was always an end date, or if the game ended before then, that was fine too. I know that having a baby, I won’t have that time anymore, and while that seems sad on the surface, I couldn’t be more excited about what’s to come. Twin Cities By Night, you will be missed. Please try not to cause any more explosions; the masquerade can’t take much more than that.

Leave a comment