Nancy Drew: Sea of Darkness

Image is a photo of the main title screen of a video game. The video game is Nancy Drew Sea of Darkness. The game's background shows a ship coursing through rough waves. In the background are several glaciers and the Northern Lights are shown in the sky.
Screenshot was taken by me while playing Nancy Drew: Sea of Darkness

Nancy Drew: Sea of Darkness takes place in Iceland which I thought was neat since I went to Iceland last year. I don’t think I have had this experience yet where I play a Nancy Drew game and I have actually visited the place that Nancy visits. I feel a bit biased when it comes to writing an honest review for Nancy Drew: Sea of Darkness because I loved this game, but I’m wondering if it’s partially because Iceland is the setting for this installment in the Nancy Drew PC game franchise. Nancy Drew: Sea of Darkness is definitely one of my favorite games and I think the mystery itself was intriguing.

Nancy is called to Iceland to investigate the disappearance of Captain Magnus Kiljansson who is leading the efforts to historically preserve a famous ship called the Heerlijkheid. There are rumors that there is buried treasure somewhere in the glaciers and that Captain Magnus not only found the treasure but escaped with it. Nancy isn’t fully convinced and she sets off to investigate whether Captain Magnus disappeared on his own free will or if something more sinister happened to him.

Image is a screenshot of a town. It shows these barn like buildings with an arch featuring a banner. It's dark out with light snow falling in the background. It looks like it's near the holidays. There's also an aura of darkness to the image.
Screenshot taken by me while playing Nancy Drew: Sea of Darkness

The first thing I noticed while playing Nancy Drew: Sea of Darkness was how pretty the game is. In the above screenshot, there’s an aura of darkness in the town that Nancy is wandering around in. I think the darkness adds a certain level of uncertainty which I think makes the Nancy Drew games more enjoyable. I liked how Nancy could also board the ship besides walking around the small town. I thought there was a lot to see and unlock as the game unfolded. I ended up playing this game during Superbowl weekend which was perfect considering the wintery setting of the game.

Image is a picture of a woman staring at a dog. The dog looks happy. She crosses her arms and looks a little annoyed. It's clear that both are on a ship.
Screenshot taken by me while playing Nancy Drew: Sea of Darkness

One thing that’s worth noting is this Nancy Drew game is puzzle-heavy. Every locked box has some sort of contraption that Nancy has to solve for. There are several things that Nancy has to collect which are found in many of the locations Nancy can explore. I found most of these puzzles to be fair, meaning that the solutions weren’t frustrating and could easily be obtained by reading all the material Nancy collects. There’s nothing more aggravating than trying to solve a puzzle and it feels like there’s no way to interpret the solution unless you use a walkthrough. I didn’t think this game fell into that at all.

Nancy Drew: Sea of Darkness was a memorable and notable adventure. I liked how Iceland was the backdrop to the game and I thought this game was well-balanced between being challenging, but also satisfying when a solution to a puzzle was achieved. I’d rate Nancy Drew: Sea of Darkness five stars as I think this would be one of the first Nancy Drew games I’d recommend to someone new to the franchise.

Why I Choose “Pay to Play” for TTRPGs

I’m a part of a local Dungeons & Dragons Facebook group that’s based in Minnesota. I joined the group several years ago as a way to play and discuss TTRPGs. I saw a post shared in the group a few days ago highlighting an event that Badwolf Adventure Studios was hosting. For $30, Badwolf was going to lead a one-shot at White Bear Meadery, a local mead hall in the Twin Cities. Someone commented in the post that anyone who pays for Dungeons & Dragons is “desperate”. Normally when I read a comment like this, I ignore it. However, I felt a little sassy and decided to respond. In my response, I commented on the reasons why I chose to pay for sessions and why this worked for me. I did add in my response that it seemed rude to call those who do pay “desperate”. He responded back to me and said that I was being “exploited” and “manipulated”. I realized that I wasn’t going to have a respectful conversation with this person, so I chose to ignore him and not engage further.

The post ended up getting more popular than I thought it would. A few hours later, I saw numerous comments from people defending me and saying that the way he communicated his opinion wasn’t appropriate. The admins were quickly made aware of the situation and have since deleted the comments (including mine) which I think was the right thing to do. This interaction solidified why I wanted to write this. I wanted to talk about my experience with pay-to-play in the TTRPG space and why I think this has worked for me.

There are a few things that I want to say before I get into this. The first is that I am not here to convince anyone to pay for their sessions. I’m simply talking about my experience in this area. As a side note, I am not being sponsored by Badwolf and all of my opinions are my own. The last thing that I wanted to say was that I don’t believe that TTRPGs should be hidden behind a paywall. I would hate to see a hobby that I love be attached to additional costs.

I wanted to briefly share how I started playing TTRPGs and how that led me to the pay-to-play format. I started roleplaying in 2017 when I joined a one-shot at a local game store where a group was running Call of Cthulhu. I had so much fun! I knew right away that I wanted to find more opportunities to play as I loved the creativity of coming up with a character and seeing my character explore the world that the game is built around. After listening to NADDPOD (Not Another DnD Podcast) Critical Role and discovering Vampire: The Masquerade at Gen Con in 2019, I was enamored by TTRPGs.

The pandemic threw a wrench in playing TTRPGs in person. After getting my Covid vaccine, I was ready to try again to find a long-term group. Most players can find a group by getting a group of friends together to play. Most of my friends don’t play TTRPGs, so for me, that wasn’t going to work. Throughout 2021, I attended several meetups at game stores to find something that would stick. Most of these groups dissipated after the first session due to a lack of interest and schedules not aligning. I felt disappointed at not being able to find a group, yet determined to keep going. I can’t exactly remember how I discovered Badwolf, but the rest is history.

This leads me to why I feel that pay-to-play” is worth it. Each session that I play in is high quality. The DM has crafted a world that I feel fortunate enough to play. There’s a whole political system, map, and factions that make the experience immersive. The DMs that I have played with at Badwolf are experienced and are great at keeping track of all of our characters, abilities, and all the NPCs which is a lot to juggle. I tend to ask a lot of questions as I am still exploring what Vesper, my Variant Human Sorcerer, is capable of. I have never felt ashamed to ask questions and I feel that with each session I play in, I’m becoming more experienced with 5e. When I play in paid sessions, I get an incredible TTRPG experience that I don’t think I would find organically.

Another reason that I choose pay-to-play is the commitment from the players since there is a cost associated. With each player choosing to pay money per session, everyone shows up. If for whatever reason players aren’t able to attend, Badwolf has run one shots for our group for those who can play. One shots are great because it’s a break from our main campaign and it gives me a chance to try out a new class I haven’t played yet. I find this concept to be similar to how I treat my gym membership. I’m more inclined to work out each week because I’m paying to be there. I can’t believe I’m saying this, but I actually look forward to Mondays now.

There’s one more critique I saw on a separate post regarding pay-to-play that I wanted to address. One person commented and stated that those who pay-to-play are “buying their friends”. That couldn’t be further from the truth. In the first Badwolf campaign that I was in, our group didn’t socialize much outside of our session. In the Monday session, I’m in now, our group is active on Discord; sharing memes, reviewing the session, and talking about our lives. It’s a completely different dynamic from the previous campaign that I was in. No one is forcing anyone to talk to each other, it’s simply an added bonus of pay-to-play since we are all having a great experience together.

In my specific situation, pay-to-play works great for me. It’s a guarantee that I will play each week and I like that it gives me something fun to look forward to on Mondays. If the concept of pay-to-play is absurd to you, that’s fine! Everyone is entitled to their opinion and it’s okay to voice that opinion and offer criticism. With that said, once that opinion turns into name-calling, that’s where I draw the line. I am excited for what’s to come in our campaign and for those who are looking for a group, I wish you luck and I hope you find your group!

Meet Vesper Henshawe – Human Sorcerer

I haven’t talked much about the Dungeons & Dragons campaign that I play in on Mondays. It’s not that I haven’t wanted to because there has been so much that has happened since we started. I wanted to take the time to get to know my character and find a balance in roleplaying as her. In the meantime, I asked Bad Wolf Adventure Studios to commission art based on my character. I did this with Levinia from Curse of Strahd, so it’s no surprise that I would do this with my new character. I am so excited to introduce to you; Vesper Henshawe, my Human Sorcerer.

Image is of a young woman starring in the camera. There's a castle behind her which is an academy of sorts. This woman is beautiful. On her left, there's a black wolf with purple eyes. He looks menacing.

I wanted to give a little bit more of a description of Vesper. Vesper Henshawe is a general. Three of the player characters are underneath her hierarchy. Vesper is a student at the Academy where she has been trained as a battle mage. She has graduated from the Academy and upon graduation, she received a Ring of Spell Storing. She is looking to progress through her professional career as a military strategist. From a personality standpoint, Vesper is a hard person to get to know. She can be abrasive and difficult to work with. Her personality comes from the backstory that I built for her. I’m not going to reveal all of that yet because some of it I have kept secret from the other players, so I want to keep that secrecy now.

Roleplaying as Vesper has been entertaining. When I originally played her, I made her purposefully abrasive. She had an attitude and didn’t share much about herself with others. As the events have unfolded in our campaign, she has started to open up to the other players. One of our original players was killed by a hobgoblin which I think shook Vesper mentally. She is realizing that the more closed off she is, it may not gain her allies in the harsh world that she lives in.

Bad Wolf did such an amazing job with designing Vesper. I am obsessed with this picture as I think it captures Vesper’s personality and also the experiences she’s had throughout the campaign. I hope to write more campaign recap sessions here because there has been so much going on that our party has had to work through.

Nancy Drew & The Silent Spy

This is a screenshot from the game, Nancy Drew The Silent Spy. It shows a black silhoutte of a woman between Nancy and Drew. The background appears to be a train station. There are options down below, they are: New Game, Load Game, Options, Help, Extras, More ND, and Quit.

When I purchased all my new Steam games, I knew I wanted to play the Nancy Drew games first. One of my long-term goals is to play every single Nancy Drew PC game and I’m on my way there. Out of the five Nancy Drew games I purchased, I decided to play Nancy Drew: The Silent Spy first. Nancy Drew: The Silent Spy had an intriguing plot, and while I didn’t like this game as much as the others I played previously, this might be a good game for those who are new to the Nancy Drew PC games.

In Nancy Drew: The Silent Spy, this game focuses on Nancy’s back story and what happened to her mom. Nancy receives a letter regarding her mother’s car accident. It’s made clear to Nancy that her mom was a government agent and she was investigating a potential terrorist attack in Scotland. The terrorist group responsible went dark and Nancy’s mother died shortly after that. Nancy flies to Scotland to finally figure out what happened to her mother all those years ago.

Nancy Drew: The Silent Spy has one of the best stories out of all the games. It’s hard to beat a game that goes back into Nancy’s personal history. I liked the setting of this game. Set in Scotland, Nancy finds herself in and out of a train station, jetting off to various locations including a safe house with access to spy gear. From a story perspective, I think that was easily the best part about this game in particular.

That said, I think Nancy Drew: The Silent Spy was a bit underwhelming. The main reveal of who was responsible wasn’t exciting. This is a big deal, this is finding out who was involved in Nancy’s mom’s death, but I felt like I didn’t get any real answers. Why was this person involved in terrorist activity? What did Nancy’s mom know that made her a liability? These may have been revealed and I wasn’t paying attention, but I felt there was more that could have been done to make this more satisfying.

Another thing with this game, I felt the puzzles were convoluted. There was one puzzle that involved unlocking the phone of a suspect that Nancy was looking into. It involved finding a flag of a particular region. I couldn’t for the life of me figure out the clue and after getting some help from a walkthrough, I realized that the book I needed was at another suspect’s house which I missed. If that wasn’t enough, this puzzle was timed since Nancy was breaking into the hotel room. I don’t like timed puzzles to begin with as I prefer to take my time figuring out the solution. It feels more satisfying when I can figure it out myself than trying to race against time before Nancy is caught.

Nancy Drew: The Silent Spy is essential to play since it covers Nancy’s backstory. I wish that this game was more satisfying, I think it ended up being a bit of a letdown. That said, I already have the next Nancy Drew game installed on my computer and can’t wait to play it. I would rate Nancy Drew: The Silent Spy three stars. It was fun and I liked the game, but it wasn’t my favorite.

Steam Winter Sale Haul

Is there any better way to kick off a new year than to buy new video games? I don’t think there is. I haven’t purchased any new games on Steam in a long time. I saw the Winter Sale was still going on, so now is the time to get stocked up to kick off 2024 with a bang. I wanted to share all the new games I bought on Steam because my haul is actually pretty massive.

All the Nancy Drew!

Image is the home screen for Nancy Drew The Silent Spy. It shows a background of a train station. The logo to the game is front and center with a black woman silhouette in the middle.

I bought five new Nancy Drew games. They are: Nancy Drew: The Silent Spy, Nancy Drew: Legend of the Crystal Skull, Nancy Drew: Midnight in Salem, Nancy Drew: Sea of Darkness, and, Nancy Drew: The Haunting of Castle Malloy. I don’t know what I will do with myself if I ever get to the point where I have played every single Nancy Drew game. I love the Nancy Drew PC games as I think they are a fun challenge. It’s become a routine where I sit upstairs in our loft, break out the note pad and a pen, and load up the newest Nancy Drew game. I think this should keep me busy for a bit.

Arcade Spirits

Image is a screenshot from the game, Arcade Spirits. This image shows a bunch of arcade games including skeeball, pinball and DDR.]

Arcade Spirits is a visual novel game taking place in the 1980s. As the player, you start your job at the Funplex game arcade. Who will you meet throughout your day at the arcade? I liked the art in this game and this feels like a chill game to play during the week.

Beacon Pines

Image is a cartoon forest. On the left it says Beacon Pines and it looks like it's on a campground sign. On the right is a cartoon deer looking seriously ahead. She has a book open with a flashlight shining onto it.]

Beacon Pines is an adventure game that’s set in a mystery book. This is definitely up my alley. I’ll be curious to see how this runs on PC. I see that it is on the Switch as well. I don’t have a well established game set up as I play solely on my laptop. I could see myself liking this game then buying it on the Switch depending on how it runs on my laptop.

Bear & Breakfast

Image is a bright and sunny day. There are few clouds in the sky. There's a red cabin in the middle of the forest. On the left it says, Bear and Breakfast]

Bear & Breakfast is a simulation game in which players play as a Bear as they open a Bed and Breakfast. I was envisioning this to be a Diner Dash except more campground themed. If that’s the case, I will love this game.

Zodiacats

Image is a game for Zodiacts. It shows a galaxy background with a sun on the left and the moon on the right. In the middle, it looks like a medallion with a cat running in it.

Zodiacats is a cat puzzle jigsaw game where players solve puzzles to unlock the zodiac wheel. This should be no surprise that I bought another cat themed video game.

With the Steam haul, I picked up nine games in total. I believe every game was discounted in some amount. I actually made a big dent in my Steam wishlist which I felt was a long time coming. I’m excited to take some time and play through some of these new games. I’m sure there will be a lot of video game reviews upcoming.

Pop Culture New Year’s Resolutions – 2024

Happy New Year! 2024 has barely begun and I already know it’s going to be a significant year. I will be turning 30 this year which honestly doesn’t scare me all that much. If anything, I have felt more of the societal pressure that comes from turning 30. As a new year begins, I like to make a list of pop culture New Year’s resolutions instead of stereotypical New Year’s resolutions. I wanted to share what was on my list for last year and if I accomplished what I had set out to do.

2023 New Year’s Resolutions

  • Start Watching Mighty Nein – I did it! I’m currently on episode #11 when I’m writing this, but I did start the campaign. I have so much left to listen to. I’m not phased, I will get caught up on all things Critical Role eventually.
  • Read 100 Books, Comics, Graphic Novels, etc. – My final number was 71 which isn’t too bad. I think 100 is a miraculous, yet unattainable goal for me. I would rather read fewer things, but enjoy everything than speed read through things to get to the triple digits.
  • Play 4 Different PS4 or Console Games – I like this goal because it’s usually pretty easy to achieve. I ended up playing a good variety of different games that ended up becoming favorites of mine.
  • Play Through Marvel’s Spider-Man on a Tougher Difficulty – I am about a fourth of the way through this goal. I didn’t complete this in time for Marvel’s Spider-Man 2 release in October. It’s still on my radar and I’m hoping to go back and complete the game sometime this year.
  • Rewatch Christopher Eccleston’s Doctor Who Series + Tennant’s Series by End of the Year – This was an ambitious goal that I didn’t meet. I do want to rewatch Doctor Who, but the sheer volume of episodes to watch is a little intimidating. With Critical Role taking up a lot of my time, I’m not sure if this is something that I want to make the time for right now. I could see once I’m caught up on Critical Role, I could see myself going back to Doctor Who at that time.

Now I want to share my resolutions for 2024.

Colored Contacts for Cosplay

I’m a part of a local cosplay Facebook group. I posted in the group looking for some tips on how to wear colored contacts as I would love to start wearing colored contacts for cosplay. I received so many helpful tips and overwhelmingly, everyone was saying how I should go to an optometrist. I have never needed glasses or contacts, so I figured I could simply order colored contacts online. However, they made a good point about how going to an optometrist was a good idea especially because I have never put contacts in before and I’m sure there is going to be a learning curve.

I wouldn’t wear colored contacts for every cosplay, but I’d like to at least look into it and see if this is something that would work for me.

Paint my Malifeaux Minis

Image is a photo of a board game + a mini's box. The board game is Vagrant Song and the Malifaux mini's box.

I have never painted miniatures before. With that being said, I would like to start painting my Malifaux minis that I bought at Gen Con last year. I’m going to watch some video tutorials, so if anyone has any suggestions on various podcasts or YouTube channels to follow, I’m all ears.

Halfway through Mighty Nein

By the end of 2024, I’d like to be halfway through Mighty Nein, Critical Role’s 2nd campaign. Mighty Nein has a total of 141 episodes with each episode being 3 1/2 – 4 hours on average. If I want to be halfway through the campaign by the end of 2024, I’d have to be on episode #71 rounded up. I think I can do it, it will be a challenge, but I’m looking forward to it.

Travel to 1 State or Country that I haven’t been to before

I have four weeks of PTO that I cannot wait to use throughout the year. As far as U.S. states, I have Washington, Oregon, Arizona, and New Mexico as my top choices to see. I have been trying to convince my husband that it would be cool to go to Australia or New Zealand. I think my husband wants to see more of Europe, so I’d be open to France or Italy. I love to travel and I want to keep making travel a priority.

Play 4 Different Console or PC Games

I think it’s nice to end with an easier resolution. I like making time for gaming and 2024 will be no exception to that.

Happy New Year! I’m curious to see what 2024 brings.

Microsoft’s Superhero Game – Marvel’s Blade

As someone who finished unlocking all the trophies in Marvel’s Spider-Man 2, I love seeing superheroes getting their own video games. While Marvel’s Spider-Man has been my primary focus, I remember the joy I felt playing through Rocksteady’s Batman games. When I saw Bethesda’s announcement about the new Blade game, I didn’t need to hear anything else. I could see myself pre-ordering Marvel’s Blade when a release date is announced. It’s about time that Microsoft hopped on the superhero bandwagon.

There isn’t much to be gathered from the announcement trailer. It shows Blade in a barbershop as alarms ring out from the shop. Blade quickly puts his gear on and it zooms in on Blade’s back as he draws one of his blades from its holster. The official Bethesda article mentions how Marvel’s Blade will take place in Paris during a supernatural emergency. That sounds neat. Playing as Blade while he annihilates vampires and other supernatural creatures with the Eiffel Tower as a backdrop.

I think it’s about time that Microsoft dips into superheroes. For those who aren’t familiar, Bethesda is owned by Microsoft, therefore Marvel’s Blade will more than likely be an Xbox exclusive. Insomniac Games has a winning combination with their Spider-Man games and the upcoming Wolverine game. As long as Marvel’s Blade is a well-made game, I don’t see a reason why Microsoft shouldn’t have an exclusive for Xbox. It’s been fun to see two of my favorite hobbies; comics and video games, come together.

I am looking forward to hearing more about Marvel’s Blade. As mentioned, I definitely want to pre-order this as soon as more information is announced.

Marvel’s Spider-Man 2 – Review

[Image is a video game cover. It says Marvel Spider-Man 2. On the left is Peter Parker in the traditiona Spider-Man look. On the right, there's Miles Morales in the black and red spider suit.]

I felt like it was a race against time as I played Marvel’s Spider-Man 2. I needed to finish the main story before having the story spoiled for me online. When I played Marvel’s Spider-Man 2, I found myself exploring downtown NYC and completing several side quests. I’d end up playing for hours without completing one of the story missions. I finally decided to get serious and I ended up playing Marvel’s Spider-Man 2 for close to 12 hours straight, but I completed the story without being spoiled. Marvel’s Spider-Man 2 was nothing short of amazing and it’s easily the best game I played in 2023.

Spoilers Ahead – You Have Been Warned

Marvel’s Spider-Man 2 takes place shortly after Marvel’s Spider-Man: Miles Morales. Peter was recently fired from his physics teaching position for abandoning the class to stop Sandman. Miles joins Peter and quickly the two despatch Sandman. From Sandman’s reasoning, it’s alluded to the fact that Sandman was being stalked by someone, but it’s not revealed who. Meanwhile, Harry Osborne, Peter’s childhood friend is revealed to be feeling better as he had an experimental exosuit put into his body that’s supposedly cured him. As Peter and Miles are overseeing a prison transfer, they meet Kraven and his followers who abduct Martin Li and Scorpion. If that wasn’t bad enough, Harry’s exosuit (aka. Venom) transfers to Peter which changes his entire demeanor. Peter and Miles team up to put an end to Kraven’s hunt along with trapping Venom for good.

The story for Marvel’s Spider-Man 2 is so good. Peter struggles with his Spider-Man persona especially when his relationship with Mary Jane is getting serious. Miles has his own battles especially when it comes to Martin Li. Martin Li is directly responsible for the death of Mile’s father and Miles ends up saving Martin Li in the game. While Miles doesn’t forgive him, Miles doesn’t let his anger get to him or let himself seek vengeance against Martin. Both Peter and Miles have their time to shine throughout the missions and side quests.

I can’t talk about the story of Marvel’s Spider-Man 2 without addressing the villains. Kraven, in my opinion, was such a good idea to include in the game. Peter and Miles are powerful, but not from a physical strength perspective. I think Kraven keeps Peter and Miles on edge as I think they know that Kraven is a formidable opponent. Kraven’s boss battle was intensely challenging and I died a few times before I figured out how to get past him. I think the way the game handled Kraven’s story arc was awesome. Having Venom violently kill Kraven shifted the focus from Kraven to Venom being this formidable enemy. Speaking of Venom, being able to play as Venom was so cool. Venom being able to whack all of Kraven’s guards was satisfying. One of my favorite missions was when Venom (Harry Osborne regaining the suit) had to escape Oscorp after he injured Peter. Jumping from platform to platform, grabbing Oscorp guards, and unleashing havoc was so fun. The last mission that was a complete surprise to me was Mary Jane becoming Scream! I’m so glad that wasn’t spoiled for me. I read the Scream comics and I wasn’t anticipating to see Scream in the game.

Besides the story, there’s so much to do in NYC. In this game, there are more areas to explore which I liked. The side quests include Sandman’s memories, helping Mysterio with his virtual reality simulations, along with Kraven and Venom hideouts. I’m at 89% right now meaning I haven’t finished everything in the game, although, since I spent so much time on side quests earlier, I don’t have a whole lot to do. I am fully planning on unlocking every trophy in the game.

Marvel’s Spider-Man 2 is everything I had hoped for and more. It’s the best game I played in 2023 and I can’t wait for Insomniac to make more Marvel games. I rate Marvel’s Spider-Man 2 5/5.

Spooky Ghosts on a Train – Vagrant Song

At Gen Con, I stopped by the Wyrd Game’s booth. As I walked around their booth, I kept looking at a game they had on display called Vagrant Song. The art on the board game instantly reminded me of Bioshock, one of my all-time favorite video games. I contemplated purchasing Vagrant Song solely on the art alone. One of the people working at the booth approached me and gave me a quick speech about what Vagrant Song was about. I bought the game shortly thereafter. Vagrant Song is a Spooky, Cooperative game I’m glad to have in my board game collection.

Image is a bird's eye view of a board from the board game Vagrant Song. There is a Humanity track at the top with numbered hearts from 0 - 25. In the middle of the board are different panels or train carts that serve as spaces for the characters to move. At the bottom it says "Vagrant Song" with a musical note in the middle of the O.

Vagrant Song is a cooperative game which means the players will work together to achieve an objective. Each character is a vagrant on a train called the Silver Ferryman. Vagrants will partner together to set free ghosts (called Haints). Once a Haint gains enough humanity, the Haint will be free to go into the afterlife. Each Haint has special abilities that impact how Vagrants can interact with it. Vagrants can gather items, use their skills, and gain material to aid them in their quest to stop the Haint. If the Vagrants are Westbound (meaning the Vagrants are killed by the Haint), they lose the game.

The art was what drew me to Vagrant Song in the first place. The rule book and the scenario book are beautifully illustrated. There are pictures of a gritty brown train car with the bright blue ethereal Haints flying out and about. The game board has this old-fashioned feeling to it with the way the train cars are designed. When I play board games, I don’t pay much attention to the art, but Vagrant Song was clearly an exception. The art is exquisite.

Image is a character sheet from Vagrant Song. It shows a character board. There's a cartoon like woman looking angry. She's drawing what appears to be a sword from her hip. It says at the top "Empress the Driven" with a star to the left. On the right, there are 8 hearts which indicate her health. There's some writing below that. At the bottom, it shows five skills: boot, sack, punch, investigate, and patch up. There are three mini cards next to her. There are two skills with two stars on them. There's also a Makeshift Radio below.

Another highlight for me was the characters. Each Vagrant has their own style which still falls into this old-fashioned cartoon look. For my first few playthroughs, I played as Empress The Driven who is supposed to be an army general of sorts. She is skilled in “busting” a ghost aka. giving it a good punch. Another character one of my family members played included a dog which had humanity benefits to help defeat the Haint. I’m curious to play as the other characters, so I can fully decide on which character I like the best.

The final thing I wanted to touch on with Vagrant Song is replayability. With some board games, there aren’t a lot of different gameplay options. If I play the same game over and over again, it might feel repetitive and I might need to take a break from playing that game. With Vagrant Song, there are a lot of options. This is partly due to the scenario book. The scenario book is separate from the rule book, but it lists all the different Haints that players can go up against. I love this! It creates a different gameplay experience every time. Plus, if I were to somehow have the time to defeat all the Haints as one Vagrant, I could do it again with a different Vagrant and that would change my gameplay experience. I’m not exactly sure how many scenarios there are, but the book is thick, so there has got to be more than 30 at least.

Vagrant Song is the first board game that I have reviewed using my new rating system. I would rate Vagrant Song 5/5. I would always be in the mood to break out this game and I love the aesthetic of the game itself. Wyrd Games is a board game company on my radar now and I would play another one of their games in the future.

Reviewing Board Games and Video Games – Future State

I’m in a spring cleaning mindset even though it’s the beginning of winter. I recently dug through my closet and donated two big bags of clothes that I wasn’t wearing. I found myself staring at my board game shelf along with two boxes of unpacked video games in our spare bedroom. It got me thinking about how when I write board game or video game reviews, I never rate what I play. I write reviews on what I read, but that doesn’t translate to gaming. Going forward, I will be rating board games and video games that I play which I hope will help organize my gaming collection in the future.

Before I dive into my review scale, I wanted to share some backstory. I’m a collector. Being a collector, I tend to hold on to things if they provide any sentimental value. When I pick up that board game or a video game, I find that it prompts memories of where I was when I first discovered that game or where I was in my life when I was playing through the game. It’s more difficult for me to donate a board game than it is to donate clothing. I think part of the reason I feel this way is that gaming is a hobby that has stuck with me for a long time. It’s a hobby that’s gotten me through the toughest of times along with making me feel happy and content. I know for a fact that gaming will be a hobby that will stick around in the years to come.

With that said, I wanted to share how I will rate board games and video games in future posts. I will follow a five-point scale to help keep things consistent. If I rate a board game or a video game 5 out of 5, it means that it’s the best thing ever and I’m obsessed. For board games, I will want to bring it to every family or friend’s board game night. If it’s a video game, I know that I will replay the game again. If I rate something 4 out of 5, it means that I really liked it. It’s a board game that I’m glad that I own so I can play it whenever. For a video game, it means that it was great, but I probably don’t have to replay it until a significant amount of time has passed. If I rate something a 3 out of 5, it means I liked it, but I may have to be in the mood to play it. I think this applies to both board games and video games. If I rate something 2 or less, it means that I didn’t like it, it’s not for me, or I don’t see a reason to own it.

The first half of this post was more personal than I originally anticipated this post to be. I’m looking forward to my future gaming reviews and being more organized in writing gaming-related content. I have a board game review sitting in my drafts which will be the perfect way to kick off the new rating scale.